◂ signal//lock
stage roster

All Signal//Lock Stages

Nine distinct radar mechanics. Clear them in sequence to climb the operator ladder.

Signal//Lock unlocks new stage mechanics as you progress. Each one teaches a new way to read the radar — vectors, hexes, biological signatures, typewriter echoes, drop classes. Below is the full public roster.

  1. S01

    Basic Signals

    The training stage. A clean radar, a few signals, no surprises. Lock matched pairs to learn the rhythm of the sweep.

  2. S02

    Speed Pressure

    Same rules, faster sweep. Signals decay quicker — the basics get sharper. A real warm-up.

  3. S11

    Missile Vector

    Vectored signals: each rocket has a heading. Match incoming missile pairs before their trajectories cross your sector.

  4. S12

    Traffic Vector

    Civilian traffic mixes with hostile signals. Match traffic-class pairs only — and don't engage the wrong icon.

  5. S69

    Bio Lock

    Biological signals with heartbeat signatures. Match same-species pairs while filtering out parasitic infections.

  6. S76

    Hive Scan

    A hexagonal grid replaces the open radar. Letters land in cells; lock matching pairs across the comb.

  7. S63

    Drop Zone

    Match same drop-class signals. Red Vipers are decoys — ignore them or pay the points cost.

  8. S42

    Letter Echo

    Signals carry letters. Lock matching letter pairs (A↔A) across the radar before the echo decays.

  9. S58

    Typewriter Signal

    A teletype types in transmissions one character at a time. Decode and lock the matching letter before the carriage returns.

  10. S40

    Ring Scan

    Concentric ring guides replace the open radar. Letters snap to fixed ring/segment slots — match identical glyphs as the sweep cone illuminates each arc.

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